Skip navigation
Reports & Analysis Strategic Insights Research Subscriptions
Sign In / Create Account Cart
Sign In / Create Account Cart
  • Reports & Analysis
  • Strategic Insights
  • Research Subscriptions

Resources

  • Analyst Buzz
  • Press Releases
  • Blog
  • Resources & Downloads

The Freedonia Group

  • Contact
  • About
  • Our Staff
  • Help Center
  • Career Opportunities
Freedonia Market Research Blog COVID-19 Pandemic Boosts Sales, Popularity of Dungeons & Dragons and Magic: The Gathering

COVID-19 Pandemic Boosts Sales, Popularity of Dungeons & Dragons and Magic: The Gathering

by Freedonia Industry Studies

March 8, 2021

One challenge faced by nearly every household in the US has been that of entertainment: with many activities off-limits due to pandemic-related safety concerns (baseball games, concerts, large-scale family gatherings) or restricted (new movies and television shows), people have had to finds new ways of ending the tedium of staying at home.

A solution to this problem for some has been a surprising one: an increase in the sales of both Dungeons & Dragons rulebooks and accessories and of sets of Magic: The Gathering cards. These games – popular in the 80s and 90s – might seem to be odd choices for a sales resurgence, given the traditional notion of these games being played by small groups of people sitting around a table… the perfect setting for spreading the coronavirus.

However, a number of factors have spurred interest in D&D and Magic: The Gathering:

  • Players quickly discovered that games could be played “together” on Zoom, permitting virtual dungeon crawls from the safety of one’s home (without needing to obtain a periapt of health)
  • The popularity of podcasts and other social media posts featuring gamers, including noted celebrities – showing others that it was possible to play them remotely
  • The publishing of Magic cards with characters and themes from other TV shows and other pop culture phenomenon
  • The announcement by Wizards of the Coast (the publisher of Dungeons & Dragons) that it would offer free materials for download – allowing new players entrance to the world of RPGs

Thus, for many Americans, regular gaming has been a saving throw against boredom, while also offering new entertainments to people who would never have considered the hobby.

For more information, see Freedonia Focus’s Toys & Games: United States report.

Have unique research needs?

Freedonia Strategic Insights listens intently to your needs and objectives. Then we work diligently to define and deliver a service to meet them.
Learn About Our Custom Research Services

Subscribe to Our Blog

Stay up to date with the latest information about new market research and news in areas relevant to your business from our analysts and team members.
Subscribe to Our Blog
  • Contact
  • About
  • Help Center
  • Career Opportunities
  • Press Contact
  • User Agreement
  • Privacy Policy
  • Site Map

Additional Resources

  • Market Size Resources
  • Lawn & Garden Market Research
  • Roofing Market Research
  • Pet Products Market Research
  • Countertops Market Research
  • Power Tools Market Research
  • Publishing for the PreK-12 Market Research
  • Insulation Market Resaerch
  • Cabinets Market Research
  • Flooring Market Research
  • Pet Supplements Market Research
  • Agricultural Equipment Market Research
  • Open Access Publishing Market Research
  • Silicones Market Research
  • For Legal Inquiries, contact Cohen & Cohen
Copyright © 2025 The Freedonia Group, Inc. All rights reserved.